It will be done!

Discussion about levels and worlds.

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It will be done!

Postby levelengine » 18 Sep 2010 21:38

To find out what is going to be built, look at the image below this text:

pit of 100 trials.png
How low can you go?
pit of 100 trials.png (12.76 KiB) Viewed 2926 times


The challenge is to see how deep in this pit you can make it.
So far 20 floors are down, and 80 are left to go.

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Re: It will be done!

Postby Crabmaster » 18 Sep 2010 23:59

OH DARN IT!!!!! I was gonna make this!! But with a tower!!!

Oh well great mind thing alike. :mrgreen:
World takeover plans got me busy!
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Re: It will be done!

Postby Levelmakerman1 » 22 Sep 2010 17:35

Oh my god! Pit of 100 Trials in SMC??!?!? Wow i have to test that.
Sry, but i'm born to fail! XD
Thank you for listening me guys, and thanks for the wonderful game! I just wanna say that this account is almost dead soon. I can post some levels and stuff very rarely. A long time after that this account will be TOTALLY dead. Sorry... Again, thank you for reading this. The last thing i want is at least one of my levels is in any new version of SMC.
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Re: It will be done!

Postby levelengine » 02 Oct 2010 15:11

To let you know of my progress, 30 floors are down, but 70 are left to finish.

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Re: It will be done!

Postby levelengine » 03 Oct 2010 02:26

After 12 hours, floors 31-40 have been finished, and I discovered a new puzzle! :D

25.png
Guess what kind of pizzle this is.
25.png (575.98 KiB) Viewed 2883 times


40 floors are down now, and 60 are left to go.

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Re: It will be done!

Postby Luiji » 03 Oct 2010 17:20

Cool! Keep up the apparently good work!
If you've submitted a Release level and I haven't added to the level repository in over a weak, I probably missed it and you should PM me if you want it uploaded.

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Re: It will be done!

Postby Yoshis_Fan » 14 Oct 2010 09:59

That looks quite good! What will it be like? Enemy-filled rooms like in "Paper Mario: The Thousand-Year Door" and
"Super Mario World 2+2" ("Extra 4: Pit of 50 Trials"), or are there puzzles (or both)?
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Re: It will be done!

Postby Guest_xD » 14 Oct 2010 19:06

Yoshis_Fan wrote:That looks quite good! What will it be like? Enemy-filled rooms like in "Paper Mario: The Thousand-Year Door" and
"Super Mario World 2+2" ("Extra 4: Pit of 50 Trials"), or are there puzzles (or both)?


if not both this level would suck :P

Best regards
...
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Re: It will be done!

Postby levelengine » 15 Oct 2010 00:44

There will be rooms with enemies in it that you need to survive, and I have puzzles in there also.

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Re: It will be done!

Postby levelengine » 13 Oct 2014 16:14

The problem here is that working with light colored wood is easier when it comes to decorating wooden jewelry boxes


At first maybe I thought the wooden blocks in the level were too light-colored. Nope, it's just spam.
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Re: It will be done!

Postby datahead » 19 Oct 2014 02:53

Yeah, we've had a lot of problems with spam recently. I think Luiji knocked off all the junk posts again.
I haven't had a chance to try your level you last posted in March (or finish playing ciroc's one) -- I will have to try to do that when I get some time.
We'd love to have you contribute some more levels for our 2.0 release -- we certainly need some more level builders on the team now...

Drop by some time at https://github.com/Secretchronicles/TSC and http://forum.secretchronicles.de/forums
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Re: It will be done!

Postby levelengine » 03 Nov 2014 13:45

The project is still alive, and there's going to be a 2.0? :shock:
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Re: It will be done!

Postby datahead » 05 Nov 2014 06:50

The project is still alive, and there's going to be a 2.0?

Yep, it is. This website/forum seems to be dying down, unfortunately. I saw you registered on the new site.

I'm sorry; I should have reviewed the last level you posted here. You also might make a post about it in the forum on the new website to get everyone's attention. I'll try to look at it when I get a chance.
You might check out some of the new features in release 2.0 and see if you can use any in your level. We'd love to get more levels to include with the release. We're also interested in fixing any bugs you can find.
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